AI Insights · Timothy · April 2022
Top 5 First Person Games on Android in Oman: Q1 2022
In Q1 2022, the top 5 first-person shooter games on Android in Oman showed varied performance in terms of downloads, revenue, and active users, with notable trends across different metrics.
Throughout the first quarter of 2022, the top five first-person shooter games on Android in Oman exhibited diverse trends in weekly downloads, revenue, and active users. Here's a closer look at their performance:
Call of Duty: Mobile Season 8 saw fluctuations in its weekly revenue, starting at around $2.8K and peaking at approximately $3.5K in early January before gradually decreasing to $1.8K by the end of March. Downloads had a similar trend, beginning with 596 and reaching a high of 966 in late January, then declining to 552 by the end of the quarter. Active users started at 16.6K, dipping to a low of 13.3K in mid-March, and ending the quarter slightly higher at 13.7K.
Minecraft had a relatively stable weekly revenue, starting at $168 and reaching a peak of $283 in early February before dropping to $169 by the end of March. However, there were no significant changes in downloads or active users during this period.
Sniper 3D: Gun Shooting Games from Wildlife Studios experienced a steady increase in weekly downloads early in the quarter, peaking at 3.2K in late January, but subsequently declined to 640 by the end of March. Revenue showed minor fluctuations, starting at $161 and peaking at $198 in early January, then stabilizing around $144. Active users increased from 12.5K in late December to a high of 18.5K in late January before dropping to 9.7K by the end of March.
Sniper Strike FPS 3D Shooting had modest performance with weekly downloads peaking at 119 in late January and ending the quarter at 62. Revenue saw minor fluctuations, starting at $206 and peaking at $236 in mid-March before dropping to $49. Active users started at 700 and saw a slight decline to 555 by the end of March.
Pixel Gun 3D - FPS Shooter exhibited a consistent increase in weekly downloads, starting at 310 and peaking at 486 in late February, before stabilizing at 286 by the end of March. Revenue showed volatility, starting at $22, peaking at $72 in mid-January, and closing the quarter at $49. Active users began at 2.4K, peaked at 2.8K in early March, and ended the quarter at 2.1K.
For more detailed insights and trends, visit Sensor Tower.